Cloudberry Charm
Basic Info
- Effect: Restore 3 Health on kill
- Category: Sustain / Healing
Cloudberry Charm provides sustain by restoring 3 HP to the equipped unit each time it secures a kill. This is an on-kill healing mechanic that rewards aggressive, kill-securing play.
Rating: B
3 HP per kill is solid sustain for an aggressive unit. Against enemy waves with multiple weaker targets, this quickly adds up — 3 kills in a battle is 9 HP restored, which rivals a full Heart Charm's value and is fully renewable across every subsequent battle.
Unlike static HP boosts or Shell grants, Cloudberry Charm's healing is conditional on kills. This makes it weak in scenarios where the equipped unit is fighting single-target bosses that take many hits to kill, or where kills are secured by other team members rather than this unit.
The charm shines in encounters with multiple weaker enemies where the equipped unit is likely to land killing blows. A fast attacker with high combat frequency will generate kills consistently and benefit enormously from the continuous HP restoration.
On your leader, this charm provides long-term sustainability across an entire run — restoring HP between and during battles keeps the leader healthy without needing other healing sources.
How to Use / What to Put On
Best on primary attackers that regularly secure kills. Fast-Counter units that activate frequently are ideal. Your leader with an offensive kit is another natural choice.
Avoid on support or healing units that do not engage in direct combat — they never secure kills and the charm is wasted.
Good Synergy
- Battle Charm / Beetle Charm: More Attack means faster kills, more healing triggered
- Frenzy Charm: Multi-hit attacks spread damage to secure kills faster on multiple targets
- Heart Charm: Cloudberry maintains the increased HP ceiling from Heart Charm
- Greed Charm: Stack kill rewards — economy and healing from the same kill event