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Moko Charm
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Moko Charm

Add <x1><keyword=frenzy> <-1><keyword=attack> <-1><keyword=health>

Moko Charm

Basic Info

  • Category: Offense
  • Effect: Add x1 Frenzy. -1 Attack. -1 Health
  • Unlock: Unlocked through progression

Rating

Moko Charm trades -1 Attack and -1 Health for +1 ゲキド (Frenzy). Since ゲキド multiplies the number of hits per action, the net damage output usually exceeds the original even with the attack reduction.

For example: a 5 Attack card deals 5 damage per action. With Moko Charm it becomes 4 Attack × 2 hits = 8 damage per action — a 60% increase. The higher the base attack, the bigger the proportional gain.

The Health penalty is a real cost, however. Cards with low base Health can find themselves vulnerable after the reduction. Pair with Heart Charm first if needed.

Moko Charm earns B tier by default, climbing to A tier on high-attack, fast-acting Companions or when stacking multiple ゲキド sources.

How to Use

Target Companions with Attack 3 or higher and short Counters for maximum effect. Companions that already have ゲキド become prime targets — adding another stack multiplies hits even further.

Stack multiple ゲキド charms (Moko, Frenzy Charm, etc.) on a single heavy-attack Companion to convert them into a multi-hit machine. At ゲキド ×3, a 4 Attack card deals 12 damage per activation.

Synergy

  • Frenzy Charm and other ゲキド sources: stack multiple times on one card
  • Heart Charm: pre-compensate for the -1 Health penalty
  • バラージ: multiplies hits across all targets, ゲキド then multiplies within each hit
  • Spice: attack boosts from Spice scale with all ゲキド hits simultaneously