Debris
Status|デブリ
-—Debris
Status
Effect
Exhaust.
Basic Info
- Type: Status
- Cost: 1
- Keywords: Exhaust
- Effect: Exhaust. Cost 1.
Rating
Danger: D Rank (very mild)
A simple Status that you play for 1 energy and Exhaust. Similar to Slimed, but Slimed actually draws a card, which puts Debris a step behind. Still, because it is playable and Exhausts, you can dispose of it yourself, and it has no damage or debuff attached. The only real cost is 1 energy. You don't need Medical Kit to handle it, making Debris and Slimed the mildest Statuses in the game. As a bonus, it can trigger Exhaust synergies.
Sources and Related Enemies
- Added to your deck mid-combat by rock- and rubble-themed enemies focused on physical destruction
- Some enemies apply multiple copies at once, but since it's playable, cleanup is easy
- Status cards exist only during combat and are removed automatically after combat ends
Counterplay and Play Pattern
- Play to Exhaust: spend 1 energy to make it vanish. The default play is to use it the turn you draw it
- If energy is tight, hold it for the next turn - keeping it in hand causes no additional harm
- Medical Kit: unnecessary since Debris is already playable
Good Synergies
- Feel No Pain (Ironclad): gain Block when Debris Exhausts. Effectively turns Debris into a Block source
- Charon's Ashes (Ironclad): 3 damage to all enemies when a card Exhausts. Cleaning up Debris becomes a damage source
- General Exhaust synergies: Debris increments your Exhaust count when resolved
- Fire Breathing (Ironclad): extra damage when drawing a Status
- Evolve (Ironclad): extra draw on Status draw, offsetting the draw penalty
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