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Sloth

Status|怠惰
Sloth
-
Sloth
Status
Effect

You cannot play more than 3 cards each turn.

Basic Info

  • Type: Status
  • Cost: Unplayable
  • Keywords: None
  • Effect: Each turn, you can't play more than 3 cards.

Rating

Danger: A Rank

A Status that delivers Normality's effect permanently as long as it's in your deck. Where Normality caps you only on turns you draw it, Sloth keeps the 3-card limit active every turn the card exists in your deck. It utterly shuts down combo decks and high-volume builds, giving it massive impact. It's unplayable and non-Ethereal, so it clogs your hand too. Medical Kit can Exhaust it, but without one you're stuck under the 3-card cap until combat ends.

Sources and Related Enemies

  • Added to your deck by specific debuff-themed monsters that rely on restricting your actions
  • Sloth-applying enemies usually pair it with other harassment, demanding a holistic response
  • Status cards exist only during combat and are removed automatically after combat ends

Counterplay and Play Pattern

  • Medical Kit: play the Status to Exhaust it. Removing Sloth lifts the 3-card cap. Top priority
  • High-cost, few-plays: with heavy cards, the 3-card cap hurts less
  • Quick finish: the longer the fight, the larger Sloth's cumulative cost. Focus on lethal
  • 0-cost cards: they still count toward the 3-card limit, so the usual 0-cost advantage shrinks

Good Synergies

  • Medical Kit: play Sloth to Exhaust it. Immediately lifts the cap
  • Evolve (Ironclad): extra draw on Status draw. Helps replace Sloth in your hand
  • Fire Breathing (Ironclad): damage on Status draw
  • High-cost cards: under a 3-card cap, per-card impact matters more, favoring heavy cards
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