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Fake Merchant Monster

Fake Merchant Monster

商人?
Regular
HP175
Passive: 特殊条件
特殊条件で戦闘 ※詳細はイベントページ「商人(?)」を参照
Strategy Tip
1. Note (13) — Attack. 2. Note (Strength 2) — Buff. 3. Note (11 + Vulnerable 1) — Attack. 4. Rage — Unknown. 5. Coin Spit — Unknown. 6. Sweep — Unknown. 7. Relic Throw — Unknown.

Moves

1
Note13
Attack
2
Note (Strength
3
Buff
4
Note (11 + Vulnerable
5
Attack
6
Rage
Unknown
7
Coin Spit
Unknown
8
Sweep
Unknown
9
Relic Throw
Unknown

Basic Info

  • HP: 175
  • Appears in: Special event "Merchant(?)"
  • Passive: Triggered via special event condition

The fake merchant revealed in its true form. Enters combat via a special event condition. A well-rounded threat with Strength buffs, Vulnerable debuffs, and a varied attack set.

Attack Patterns

Action Damage Effect
Attack 13 Attack
Rage 2 Strength buff
Spit Coins Attack
Sweep Attack
Throw Relic Attack
Attack + Debuff 11 Attack + 1 Vulnerable

Rage stacks 2 Strength while mixing 13-damage attacks and Vulnerable-applying hits.

Strategy

  • Since the fight triggers via special conditions, check the "Merchant(?)" event page beforehand.
  • HP 175 is heavy. Prepare for a long fight.
  • Rage's 2 Strength per turn snowballs attacks. Rushing is ideal, but with 175 HP realistically it's a 4-5 turn fight.
  • Vulnerable-applying attacks tank your Block efficiency. After taking Vulnerable, stack more Block than usual.
  • Throw Relic and Spit Coins are unique attack patterns. Read intents carefully and respond.
  • Reward for winning can be good, so if your deck can handle it, it's worth fighting.

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