
Ruby Raider (Axe)
ルビーレイダー(斧)
Regular繁茂の地
HP20-22Asc HP21-23
Strategy Tip
1. Swing — Attack. 2. Wide Swing (12) — Attack. 3. Weak Swing (5) — Attack.
Moves
1
Swing
Attack2
Wide Swing12
Attack3
Weak Swing5
AttackBasic Info
- HP: 20-22 (Ascension: 21-23)
- Act: Overgrowth
- Subregion: Overgrowth
- Passive: None
The axe type of Ruby Raider. Has multiple attack patterns, with Heavy Swing at 12 damage as the main threat. Low HP makes for quick processing.
Attack Patterns
| Action | Damage | Effect |
|---|---|---|
| Swing | — | Attack |
| Heavy Swing | 12 | Attack |
| Weak Swing | 5 | Attack |
Heavy Swing's 12 damage hits hardest. Weak Swing at 5 is a chance to save on Block.
Strategy Points
- Match Heavy Swing's 12 damage with solid Block. Check intents and thicken defense on Heavy Swing turns
- On Weak-attack turns, minimize Block and push damage for an early kill
- When paired with other Ruby Raiders, the Assassin's stable damage is more dangerous, so usually kill it first
- HP 20-22 is fragile, so starter decks can handle it without issue
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