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Battleworn Dummy

Battleworn Dummy

栄光の路Act3
歴戦の訓練人形
Choices
Setting 1→ Fight a 75 HP dummy. Procure 1 random Potion
Setting 2→ Fight a 150 HP dummy. Upgrade 2 random cards
Setting 3→ Fight a 300 HP dummy. Obtain a random Relic

Choices

"Level 1"

  • Fight a 75 HP dummy. Gain 1 random potion

"Level 2"

  • Fight a 150 HP dummy. Upgrade 2 random cards

"Level 3"

  • Fight a 300 HP dummy. Gain 1 random Relic

Note: Failing to kill within the turn limit grants no reward.

Recommended Choice

The rule is to accurately gauge your deck's damage and challenge the highest level you can clear. Level 3's Relic pays the most, but killing 300 HP in 3 turns takes substantial damage output.

Level 2's 2-card Upgrade is also a strong reward. With un-Upgraded key cards left at Act 3, the payout is worth it.

Level 1 is modest at 1 potion, but a guaranteed clear. With shaky damage, lock in a safe reward here.

Strategy

  • The 3-turn cap is pure damage check. Block and defense are unnecessary, so commit everything to offense
  • The dummy does not attack, so there is no HP loss risk. Failing just means no reward, so be aggressive
  • Know your deck's maximum damage output. Factor Strength buffs, multi-hits, and high-damage card combos into your 3-turn total
  • Potions can boost damage temporarily. Spending potions for Level 3's Relic is a solid investment
  • Level 2's 2 random Upgrades target cards at random. More already-Upgraded cards means higher chance of hitting un-Upgraded key cards

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