
Heart of Iron
UncommonShared鉄の心臓
Effect
Gain 7 Plating.
Overview
| Item | Details |
|---|---|
| English Name | Heart of Iron |
| Rarity | Uncommon |
| Character | Common |
| Overall Tier | A |
Effect
Gain 7 Plated Armor.
Rating and Analysis
Heart of Iron grants 7 Plated Armor. The buff awards automatic Block at each turn end, and 7 produces large cumulative value in long fights. A strong defensive potion worthy of A tier.
In a 10-turn fight, it totals ~70 Block of equivalent defense. It's most effective used early in extended fights like boss fights. Combined with Block cards, per-turn defense becomes very stable.
Note that Plated Armor decays by 1 when damage is taken. Using Block to prevent damage extends Plated Armor's duration. Drinking it early is the most efficient timing.
Character Ratings
| Character | Rating | Comment |
|---|---|---|
| Ironclad | S | Combined with Barricade to accumulate Block |
| Silent | A | Pairs with Dexterity for stable per-turn defense |
| Defect | A | Frost Orbs plus Plated Armor creates an iron wall |
| Necrobinder | A | Automatically patches defense while summons prep |
| Regent | A | Plated Armor covers gaps during Forge turns |
Recommended Usage
- Drink turn 1 of a boss fight to maximize cumulative value
- Drink early in fights expected to be long
- Combine with Block cards to suppress Plated Armor decay
Good Synergies
| Card / Relic | Reason |
|---|---|
| Barricade | Block carryover accumulates Plated Armor's Block |
| Metallicize | Further stacks Plated Armor-like defense |
| Block cards in general | Prevent damage to slow Plated Armor decay |
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