Basic Info
| Item |
Detail |
| English Name |
Pendulum |
| Rarity |
Common |
| Character |
Common |
| Acquisition |
Common reward (normal combat / treasure chest) |
| Overall Tier |
C |
Rating
Pendulum is a Common relic that draws 1 extra card every 3 turns. Because the draw bonus fires on a stable interval, longer fights pile up cumulative advantage. The effect auto-triggers regardless of deck construction or playstyle, so it never rots, and it does at least a baseline job in any build. However, 1 card every 3 turns is a modest cadence, and short-burst decks barely feel the benefit.
Per-Character Rating
| Character |
Rating |
Comment |
| Ironclad |
C |
Long-fight builds leverage the steady extra draw |
| Silent |
C+ |
Combined with draw cards, hand rotation efficiency rises |
| Defect |
C |
Long-fight post-Power deployment lets the draw bonus pile up |
| Necrobinder |
C |
Works as a resource refill after minion deployment |
| Regent |
C |
Extra draw helps fast-cycling builds |
Synergies
| Card / Relic |
Reason |
| Abacus |
Each shuffle gives 6 Block — combined with Pendulum's draw, long fights stabilize |
| Unceasing Top |
When you empty your hand, the every-3-turn draw refills resources |
| Runic Pyramid |
Retains the extra draws into the next turn, doubling the draw's value |
Featured Builds
| Build |
Character |
| Barricade Build |
Ironclad |
| Exude Build |
Ironclad |
| Wisp-Exude Combo Build |
Ironclad |
| Discard Build |
Silent |
| Grand Finale Build |
Silent |
Changelog
| Version |
Change |
| v0.103.0 |
Rework: "Draw on shuffle" to "Draw 1 every 3 turns" |