Basic Info
| Item |
Detail |
| English Name |
Pael's Horn |
| Rarity |
Ancient |
| Character |
All |
| Source |
Pael (Act 2) |
| Pool |
Pool 1 |
| Overall Tier |
B |
Rating
Pael's Horn adds 2 Relax cards to your deck. Relax grants 15 Block, then on your next turn adds 2 draws and 2 energy — a strong defense card that sets up the following turn. The downside is the deck grows by 2.
Relax Card Performance
- 15 Block at 1 cost is well above rate
- Next turn +2 draws and +2 energy as a delayed buff
- Excellent for defend-now-attack-later rhythm
- Two copies means you draw them with decent frequency
Deck Bloat Drawback
- Two extra cards dilute key-card density slightly
- Thin-deck strategies feel the bloat
- Still, Relax itself is strong, so net effect is deck improvement
Character Ratings
| Character |
Rating |
Comment |
| Ironclad |
B+ |
Easily alternates high-Block turns with next-turn energy for attacks |
| Silent |
B |
Bloat is noticeable but Relax is a quality Defend |
| Defect |
B |
Combined with Frost to raise Block, then expand orbs next turn |
| Necrobinder |
B |
Solid pre-summon defense tool |
| Regent |
B+ |
Block plus next-turn energy pairs well with Star cards |
Synergies
| Card / Relic |
Reason |
| Defend-then-attack builds |
Relax builds the pattern of blocking, then attacking with bonus energy and draw |
| Energy-starved decks |
The +2 next-turn energy enables high-cost cards |
| Block-focused builds |
15 Block per 1 energy is a high ratio |
Playstyle Tips
- Save Relax for big enemy turns, then counterattack with the bonuses the next turn
- If bloat bothers you, trim filler via removes
- Pool 1 competes with Pael's Flesh (+1 energy from turn 3) and Pael's Tears