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A.K.I.
A.K.I.

Gluttony

←LPLK
Gluttony
发生
5
持续
5-7
恢复
23
命中
防御
伤害
1200
普通投技

Grab and twist your opponent's arm, making them falter, and then blow them away with a painful thrust attack. Throws your opponent while switching places with them.

Evaluation

A.K.I.'s Normal Throw "Gluttony". Back throw leaving A.K.I. at +20 advantage. A.K.I.'s primary oki tool after back throw.

How to Use

Gluttony is A.K.I.'s back throw, leaving her at +20 advantage. After a back throw, A.K.I. chooses between Drive Rush meaty pressure (against characters with projectile invulnerability) or 214LP → Drive Rush (against characters without it). The latter covers both in-place and back tech, making it her strongest oki route off this throw.

How to Counter

A.K.I. is +20 after the throw. Two main oki routes:

  • Drive Rush meaty (used vs characters who can't go through projectiles)
    • Neutral tech removes the shimmy option from her kit
  • 214LP → Drive Rush (used vs characters without projectile invulnerability)
    • Covers both in-place tech and back tech, making this her strongest oki option

Recommended counters

  • vs Drive Rush oki: this becomes a mix-up read. Neutral tech removes shimmy; avoid back tech carelessly
    • If A.K.I. stops at LP to shimmy, a shimmy counter is possible — keep that read in mind
  • vs 214LP confirmed DI:
    • In-place tech + Drive Impact punishes 214LP on reaction (1F late and it's too slow)
    • Buffer DI on wakeup — it hits 214LP on sight; if A.K.I. uses Drive Rush instead, the flash clears the input automatically

Also watch for 214LP confirm into projectile invulnerable moves on in-place tech: