Extends talons out a short distance to pierce opponents and poison them if the attack lands. Useful in combos or as a way of checking opponents from mid-range.
派生・强度差异
| 技能 | 发生 | 命中 | 防御 | 伤害 |
|---|---|---|---|---|
| Serpent Lash | — | — | — | — |
| H Serpent Lash | 11 | D | -20 | 0 |
| L Serpent Lash | 14 | 1 | -8 | 0 |
| M Serpent Lash | 14 | D | -12 | 0 |
| OD Serpent Lash | 21 | 4 | -14 | 0 |
Evaluation
Extends talons out a short distance to pierce opponents and poison them if the attack lands. Useful in combos or as a way of checking opponents from mid-range.
How to Use
Used to control mid-range space and apply poison from a distance. 236LP is a long-range poking whip used to check the opponent's movement. 236MP covers vertical space against neutral jumps. 236HP is an anti-air with invincibility above her head. 236PP (OD) absorbs projectiles and pulls the opponent in for high damage. Each version serves a specific defensive or neutral purpose rather than combo use.
How to Counter
Serpent Lash plays a very different role at every strength — counter each version on its own terms.
Recommended counters
Vs 236LP
- Forward jump or Drive Impact catches it cleanly — keep them on the menu
- At close range, fast long-reach normals (e.g. standing LK on many casts) can punish on block (character-dependent)
Just-parry + drive rush against long-range pokes
It's tight, but you can attempt a just-parry while buffering drive rush — this slaps risk onto her whiffs.
Vs 236MP
- Used as an anti-air against neutral jumps
- The reward is real but the read is hard — don't drop neutral jump as a tool just because it exists
Vs 236HP
- Aerial-invincible anti-air with a hitbox that only covers directly above her
- If she only ever uses 236HP for anti-air, empty jump is extremely strong
Vs 236PP (OD)
- -14 on block
- At close range, take the guaranteed punish

