必杀技
Jumps into the air and attacks with the knee. It grants immunity to jumping attacks, making it useful as an anti-air technique.
派生・强度差异
| 技能 | 发生 | 命中 | 防御 | 伤害 |
|---|---|---|---|---|
| Aerial Knee Smash | — | — | — | — |
| H Aerial Knee Smash | — | — | — | — |
| L Aerial Knee Smash | — | — | — | — |
| M Aerial Knee Smash | — | — | — | — |
| OD Aerial Knee Smash | — | — | — | — |
Evaluation
Jumps into the air and attacks with the knee. It grants immunity to jumping attacks, making it useful as an anti-air technique.
How to Use
Notes on how Alex uses Aerial Knee Smash — combo routes, pressure, whiff punishes — to be added.
How to Counter
Alex's aerial-invincible anti-air. All versions are invincible to airborne and aerial-projectile attacks, and do not hit grounded opponents.
- 623LK (Light, 6F startup)
- Aerial invincible frames 1–10, 1200 damage
- Fast enough to cover most jump-ins on reaction
- +29 on hit
- 623MK (Medium, 8F startup)
- Aerial invincible frames 1–16, 1400 damage
- Longer active window than Light; wider anti-air coverage
- +29 on hit
- 623HK (Heavy, 14F startup)
- Aerial invincible frames 1–21, 1500 damage
- Alex is -42 on block — huge guaranteed punish
- +29 on hit
- 623KK (OD, 10F startup)
- Aerial invincible frames 1–17, 1700 damage
- Alex is -46 on block — maximum punish opportunity
Recommended counters
Normal version
- 623LK / 623MK (Light / Medium Aerial Knee Smash)
- These versions are not used on the ground, so blocking them is uncommon
- 623HK (Heavy Aerial Knee Smash)
- Alex is -42 on block — punishable with any 5–6F move for huge damage
OD version
- 623KK (OD Aerial Knee Smash)
- Alex is -46 on block — take the maximum punish every time you block it
Heavy and OD versions are only used in error or as a risky callout — the frame disadvantage on block is so large that punishing reliably is straightforward.

