普通投技
Clasp both arms around your opponent's back, squeeze them, and slam them to the ground. Throws your opponent without switching places with them.
Evaluation
E. Honda's forward throw. Leaves Honda at +17F advantage.
How to Use
Notes on how E. Honda uses Saba Ori — combo routes, pressure, pokes — to be added.
How to Counter
Honda must use Drive Rush to apply wake-up pressure after this throw.
On in-place tech: Drive Rush is visible before Honda acts — activate an OD invincible move the moment you see the flash to beat the meaty.
On back tech, Honda has two main options:
- Drive Rush MP — its reach beats short-range wake-up buttons
- Drive Rush stop → delayed HP — beats attempts to challenge the rush MP with a long-range normal (Punish Counter)
- Walk up and wait
If the above mix-up feels uncomfortable, in-place tech with a focus on Drive Rush confirmation is the easiest defense.
Recommended counters
- In-place tech → confirm Drive Rush → OD reversal is the most reliable answer
- Commit to the OD reversal the moment you see the rush flash
- Without OD reversal:
- In-place tech, confirm Drive Rush, then react accordingly
- If no rush is seen, reset to neutral
- Back tech creates a mix-up, so it is not recommended
- It also costs you screen position

