特殊技
An overhead attack that cannot be blocked while crouching.
Evaluation
JP's Command Normal "Guillotinna". Detailed notes to be added.
How to Use
Notes on how JP uses Guillotinna — combo routes, pressure, pokes — to be added.
How to Counter
Guillotinna is JP's overhead. It combos on hit.
Recommended counters
- The startup is slow enough to react and stand-block on sight
- JP is disadvantaged on block — punish immediately
- JP often uses this during wake-up pressure or as a poke
- If you default to crouching guard, you become vulnerable — build in moments to stand-block

