Unleash a series of spinning kicks while leaping into the air. Useful in combos and as an anti-air attack.
派生・强度差异
| 技能 | 发生 | 命中 | 防御 | 伤害 |
|---|---|---|---|---|
| Bushin Senpukyaku | — | — | — | — |
| H Bushin Senpukyaku | 8 | D | -35 | 1170 |
| L Bushin Senpukyaku | 6 | D | -30 | 990 |
| M Bushin Senpukyaku | 7 | D | -32 | 1080 |
| OD Bushin Senpukyaku | 6 | D | -40 | 1410 |
Evaluation
Unleash a series of spinning kicks while leaping into the air. Useful in combos and as an anti-air attack.
How to Use
Notes on how Kimberly uses Bushin Senpukyaku — combo routes, pressure, whiff punishes — to be added.
How to Counter
Normal versions
- 214LK (Light Bushin Senpukyaku)
- Kimberly is -30F on block — full-combo punish available
- 214MK (Medium Bushin Senpukyaku)
- Kimberly is -32F on block — full-combo punish available
- 214HK (Heavy Bushin Senpukyaku)
- Kimberly is -35F on block — full-combo punish available
OD version
- 214KK (OD Bushin Senpukyaku)
- Kimberly is -40F on block — maximum punish opportunity
Recommended counters
All versions of Bushin Senpukyaku are massively negative on block — always punish on a successful guard.
- Light / Medium / Heavy (214LK / MK / HK): -30F or worse — punish with a full heavy combo
- OD version (214KK): -40F — go for your biggest punish combo
Kimberly often uses this alongside projectiles, so stay grounded, block it, and take your punish rather than jumping over the setup.
When it's used for oki, routes like 2LP → 2MK often safe-jump Drive Reversal — not unique to this move, but remember that Drive Reversal is a low-quality read in the Kimberly matchup:

