特殊技
A leaping kick with long reach. Useful as a counter to an opponent's sweeps.
Evaluation
Kimberly's Command Normal "Hisen Kick". Detailed notes to be added.
How to Use
Notes on how Kimberly uses Hisen Kick — combo routes, pressure, pokes — to be added.
How to Counter
A forward-lunging kick that can be followed by Step Up (6HK→8). Depending on which side Kimberly jumps after, it can create a left/right mix-up.
Recommended counters
- Just Parry is the best answer when you see it coming
- If the Just Parry fails, a light normal with upward hitbox coverage can knock her down
Watch out
After a successful Just Parry, the follow-up is a ground-hit combo — don't forget to adjust. Heavy attacks with up to 13F startup are guaranteed.

