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Luke
Luke

Avenger

↓↘→K
Avenger
发生
持续
恢复
全体 45
命中
防御
伤害
0
必杀技

Charge ahead in a forward-leaning stance. Other moves can be executed out of Avenger by pressing a button during its animation.

派生・强度差异

技能发生命中防御伤害
Avenger0
OD Avenger0

Evaluation

Not a neutral tool — this is a setup-driven oki mixup after a knockdown.
The structure is clean: P followup is a high knockdown, K followup is an overhead knockdown. On hit, you can follow with 214214P for big damage.
Raw versions are heavily minus and punishable; the OD versions improve to -6 (No Chaser) and -3 (Impaler), making them much harder to punish. The trade-off is whether spending 2 Drive bars on oki is worth it.

How to Use

Setup oki

The main use is mixing No Chaser (high) vs. Impaler (overhead) on opponent wakeup.

  • After a Light P / Light K oki line, use Avenger for spacing → mix.
  • Impaler hit converts into 214214P for high damage.

OD Avenger

  • Armor on the rush: tanks one strike.
  • Followup block frames are much better than the raw version:
    • OD No Chaser -6F: hard to punish at range.
    • OD Impaler -3F: essentially no punish.

How to Counter

Punishes

The raw Avenger followups are punishable on block.

  • No Chaser -16F: 5MP-starter combo for big damage.
  • Impaler -22F: 5HP-starter max punish. It's an overhead, so block standing.

OD Avenger followups have very small punish windows:

  • OD No Chaser -6F: only fast 4F starters can punish, otherwise no.
  • OD Impaler -3F: basically no punish; what comes next is the abare yomi.

Defending the mix

Impaler is an overhead, so the default is "block standing" until you confirm a low. Impaler is 13F startup (around 20F if you count the armor frames), giving you a surprising amount of reaction time on wakeup.

No Chaser is a high, blockable crouching. You can also stuff the meaty with stand-tech option-selects.

  • Default: block standing on wakeup, switch to crouch if you read a low.
  • At range: crouch-block on No Chaser read (Impaler has shorter reach than No Chaser).
  • After blocking both: Luke usually goes for throw — backdash / invul / tech yomi.

Beating OD Avenger armor

  • Multi-hits break it: armor only soaks one hit, so chained moves cleanly punish.
  • Throw: armor doesn't block throws.
  • Just block: the followups (-6 / -3 OD) are barely punishable, but if you blocked, Luke's pressure ends.

You almost never see raw OD Avenger at neutral, so this isn't a high-priority concern.

Judge by Drive Gauge

When Avenger comes in after a knockdown, the strength is hard to read visually.

  • Raw Avenger → followup is punishable on block.
  • OD Avenger → followup is essentially safe.

Read his Drive Gauge — if he's out of OD bars, it's the raw version, and you should commit to the punish.