A quick combination attack that pulls your opponent toward you.
Evaluation
Manon's MP→MK target combo, À Terre. On block it is -5F and on hit +2F. Many players are startled by being pulled in suddenly and instinctively back jump, causing them to miss the punish. It is a -5F situation on block — do not panic and take the punish calmly.
How to Use
Use À Terre as a combo extension after a counter-hit starter or within drive rush strings. The pull-in effect keeps the opponent close for command grab follow-ups. On hit (+2F) you maintain slight advantage to continue pressure.
How to Counter
Manon's MP→MK target combo.
- On block: Manon is -5F
- On hit: Manon is +2F
Recommended counters
Many players instinctively back jump when suddenly pulled in — resist that urge and take the punish instead.
On block Manon is -5F, so calmly take the 5F punish without hesitation.

