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Manon
Manon

Rond-point

↓↘→K
Rond-point
必杀技

A swift, upwards kick performed while spinning. Useful in combos or, if done early, as an anti-air attack.

派生・强度差异

技能发生命中防御伤害
Rond-point
H Rond-point14D-11800
L Rond-point93-15900
M Rond-point11D-141000
OD Rond-point8D-19800

Evaluation

A swift, upwards kick performed while spinning. Useful in combos or, if done early, as an anti-air attack.

How to Use

Notes on how Manon uses Rond-point — combo routes, pressure, whiff punishes — to be added.

How to Counter

Rond-point is most often used as a combo ender. Every strength is minus on block, so any strong-button starter punishes it. The OD version (236KK) has anti-air invincibility — strong as a delay anti-air — but the -19F on block is a death sentence.

Recommended counters

Punishing on block

  • Every strength is minus on block — punish with a strong-button starter
  • OD (236KK) is -19F, big enough for your maximum punish

After 236HK hits you

  • Raw drive rush → strike leaves her too far away to run a real mixup
  • Forward-dash → drive rush gets cleanly punished by OD invincibles — don't let it bait you into mashing a normal

236KK (OD Rond-point) as a delay anti-air

  • If her anti-airs feel oppressive, stop jumping and play ground footsies
  • Manon has no projectile, so any fireball character can dictate the ground game from range
  • Forcing her to respect ground play makes 236KK far less of a threat