Hop forward with a powerful front kick. Useful as a surprise attack that allows you to close the distance with your opponent, and can also be used to tack on additional hits in combos.
派生・强度差异
| 技能 | 发生 | 命中 | 防御 | 伤害 |
|---|---|---|---|---|
| Quadriga | — | — | — | — |
| H Quadriga | 29 | D | -3 | 1600 |
| L Quadriga | 20 | D | -6 | 1400 |
| M Quadriga | 24 | D | -4 | 1500 |
| OD Quadriga | 24 | D | -6 | 1500 |
Evaluation
Hop forward with a powerful front kick. Useful as a surprise attack that allows you to close the distance with your opponent, and can also be used to tack on additional hits in combos.
How to Use
Notes on how Marisa uses Quadriga — combo routes, pressure, whiff punishes — to be added.
How to Counter
Normal versions
- 236LK (Light Quadriga)
- Marisa is -6 on block
- 236MK (Medium Quadriga)
- Marisa is -4 on block
- 236HK (Heavy Quadriga)
- Marisa is -3 on block
OD version
- 236KK (OD Quadriga)
- Marisa is -6 on block
Recommended counters
Light and OD versions are -6 on block — punishable with a fast normal. Medium (-4) and Heavy (-3) escape guaranteed punishment, but Marisa is still at a disadvantage — contest with a strike or throw read.
- 236LK / 236KK on block: -6F — punish with a 5–6F normal
- 236MK on block: -4F — no guaranteed punish; mash or throw
- 236HK on block: -3F — slightly minus; play the guessing game
Plenty of Marisas fumble the 236KK hit-confirm — never let the punish slide:

