必杀技
A two-hit attack that can be performed from Scutum. The first hit is an overhead attack that cannot be blocked crouching, making it useful for penetrating defenses.
Evaluation
A strike follow-up from Scutum. The 1st hit is an overhead that breaks crouching guard, and the 2nd-hit extension (214K→P→P) secures a hard knockdown. On block, 214K→P is -3, keeping Marisa relatively safe, but the 2nd extension is -21 and fully punishable.
How to Use
- Overhead mix-up: Use after establishing Scutum to threaten the opponent's crouching block
- 1st hit only: Relatively safe on block (-3); delays the 2nd hit to condition opponents
- 2nd hit extension (214K→P→P): Hard knockdown on hit; confirm from the overhead for maximum reward
How to Counter
- 214K→P (1st hit): Marisa is -3 on block — no guaranteed punish; play the read
- 214K→P→P (2nd hit): Marisa is -21 on block — any heavy starter for max damage
Recommended counters
214K→P→P is -21 on block — full punish with any heavy. Start with your best heavy starter for maximum damage.

