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Zangief
Zangief

Double Lariat

PP
Double Lariat
发生
15
持续
15-45
恢复
27
命中
D
防御
-12
伤害
1400
必杀技

A lariat performed by extending both arms and spinning. Invulnerable to projectiles during the duration of the spin.

派生・强度差异

技能发生命中防御伤害
Double Lariat15D-121400
OD Double Lariat12D-111700

Evaluation

A lariat performed by extending both arms and spinning. Invulnerable to projectiles during the duration of the spin.

How to Use

Notes on how Zangief uses Double Lariat — combo routes, pressure, whiff punishes — to be added.

How to Counter

Double Lariat (PP) is used as anti-air and as a combo ender. 15F startup, +27F on hit. In neutral, the move can't catch crossups, so crossup-leaning jumps are an extremely strong forcing option. Startup isn't fast either, so always keep "empty jump" in your toolkit.

Recommended counters

Refusing oki after PP hit

A back-rise leaves Zangief with almost no oki. HP and 2HK reach but aren't meaty. If you see the drive-rush, mash a fast button or just throw out a Drive Impact — both work cleanly. Zangief knows this, so he'll mix in rush → forward jump to bait those options.

The recommended response is mash sweep + watch for the jump (anti-air on react). The clip records:

  • rush → forward jump
  • rush → HP (recorded at max range)
  • rush → (held) HP

Watch out

Sweep-mash gets beaten by delayed 6MK

Mashing sweep loses to delayed 6MK — but 6MK isn't meaty here, and you can walk back to whiff it. Against Zangiefs who use this option, look for a whiff-punish on 6MK instead.