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Zangief
Zangief

Headbutt

→HP
Headbutt
发生
14
持续
14-18
恢复
15
命中
8
防御
4
伤害
1000
特殊技

A headbutt that can be canceled into a special move and lets you act before your opponent, even if they block it.

Evaluation

Zangief's Command Normal "Headbutt". Detailed notes to be added.

How to Use

Notes on how Zangief uses Headbutt — combo routes, pressure, pokes — to be added.

How to Counter

After Headbutt on block, Zangief is +4F. The follow-up is a three-way mix between 63214789HP, 3MP, and 6HP. Making the most of the mix-up window when you win is critical.

Recommended counters

  • After eating a Headbutt
    • The main branches are 63214789P, 3MP, and 6HP.
      • Back-dash gets caught by 6HP → 6HP.
      • Neutral jump risks getting anti-aired by LP/MP/HP.
      • Back jump risks giving Zangief return with 236236K.
    • If you read 63214789P or 6HP, go for a forward jump.
      • Zangief has a hard time attaching risk to this option.
  • After eating a Drive-rush → 6HP
    • Forward jump is also recommended here.
      • On HP you escape into a juggle state.
      • On other strike options the jump doesn't leak because they are true blockstrings.
      • 63214789P is dodged cleanly.
      • The clip records: 6HP / 63214789HP / 3MP.