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C. Viper
C. Viper

Thunder Dash

↓↙←P
Thunder Dash
必杀技

Deliver an electric shock to an opponent using a special gadget hidden in C. Viper's gloves. The strength of the input will determine the angle and distance traveled.

派生・强度差异

技能发生命中防御伤害
Thunder Dash
H Thunder Dash7D-24900
L Thunder Dash171-4900
M Thunder Dash161-3900
OD Thunder Dash18D-21600

Evaluation

Light Thunder Dash (214LP) travels a short distance and has projectile invincibility. At -3F on block, there is no punish window, making it a safe option for passing through fireballs and ending pressure sequences.

How to Use

  • Projectile escape: Use 214LP to pass through the opponent's fireballs. Effective against opponents who throw fireballs up close.
  • Pressure ender: Safe at -3F on block, so it can be used as a cancel target without confirming.
  • Follow-up: After a hit, the 214LP→6PP extension creates +18F advantage.

How to Counter

  • No punish on block (-3F). Difficult to interrupt with a reversal strike.
  • Be mindful that 214LP can pass through your fireballs — avoid throwing them at close range.
  • The 214LP→6PP extension only gives +18F, so if you see a Rush follow-up, a 6F reversal will beat it cleanly.
  • Use Drive Impact to punish opponents who frequently use the feint cancel (214LP→K).