普通技
Evaluation
Standing Heavy Punch (Solid Knuckle) is Ed's highest-damage grounded normal and one of his best Punish Counter tools. On Punish Counter it causes a crumple, enabling full combo extensions. It is also the anchor of the MP→HP target combo, making it an essential move in Ed's offensive toolkit.
How to Use
- Punish Counter route: On Punish Counter HP launches for a crumple, allowing HP → 236HK → 214HP or HP → 236KK → 236HK → 214HP for maximum damage.
- Target combo: When used as the second hit of MP→HP, it feeds into 214HP for a reliable midscreen route with a safe-jump setup afterward.
- Anti-air (situational): At certain ranges HP can stuff jump-ins before they become active, though Psycho Uppercut (623P) is more reliable.
- Drive Impact punish: After a wall-bounce Drive Impact, HP is the preferred starter due to its high damage output.

