必杀技
派生・强度差异
| 技能 | 发生 | 命中 | 防御 | 伤害 |
|---|---|---|---|---|
| 豪昇龍拳 | — | — | — | — |
| 中 豪昇龍拳 | — | — | — | — |
| 弱 豪昇龍拳 | — | — | — | — |
| 強 豪昇龍拳 | — | — | — | — |
| OD 豪昇龍拳 | — | — | — | — |
| Gou Shoryuken | — | — | — | — |
| H Gou Shoryuken | 7 | D | -36 | 1500 |
| L Gou Shoryuken | 5 | D | -23 | 1100 |
| M Gou Shoryuken | 6 | D | -30 | 1300 |
| OD Gou Shoryuken | 6 | D | -39 | 1700 |
Evaluation
Leap into the air and perform a powerful uppercut. A Gou Shoryuken is invincible to an opponent's jumping attacks, making it a great anti-air tool.
How to Use
Notes on how Akuma uses Gou Shoryuken — combo routes, pressure, whiff punishes — to be added.
How to Counter
On-block frame data for Gou Shoryuken (623P)
Normal versions
- 623LP (Light Gou Shoryuken)
- Akuma is -23F on block — large punish window
- 623MP (Medium Gou Shoryuken)
- Akuma is -30F on block — very large punish window
- 623HP (Heavy Gou Shoryuken)
- Akuma is -36F on block — very large punish window
- 623PP (OD Gou Shoryuken)
- Akuma is -39F on block — largest punish window
Recommended counters
All versions are deeply minus on block — always punish with your longest combo. The relatively good frame data makes this a dangerous anti-air; avoid reckless jumps.

