必杀技
An axe kick performed from Jinrai Kick that cannot be blocked crouching. Useful against opponents who try to stiffen their guard against your Jinrai Kick.
派生・强度差异
| 技能 | 发生 | 命中 | 防御 | 伤害 |
|---|---|---|---|---|
| Gorai Axe Kick | 18 | 3 | -3 | 1000 |
| OD Gorai Axe Kick | 17 | -3 | -7 | 1000 |
Evaluation
An axe kick performed from Jinrai Kick that cannot be blocked crouching. Useful against opponents who try to stiffen their guard against your Jinrai Kick.
How to Use
Notes on how Ken uses Gorai Axe Kick — combo routes, pressure, whiff punishes — to be added.
How to Counter
Gorai is the overhead follow-up off Jinrai Kick (236K), paired with the Kazekama low for the standard 50/50.
Recommended counters
Inside 2MK → 236MK (overhead follow-up)
- Mashing loses to 623MK → LK frame trap
- The overhead/low yomi is real, but if Ken only ever uses the fastest follow-up, fuzzy-block works
- Punish-counter scaling applies — set up the punish-counter starter
Inside HP → 236HK (overhead follow-up)
- If you can't interrupt, hold block
- When you read a follow-up, Drive Impact is highly effective

