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Rashid
Rashid

Spinning Mixer

↓↘→P
Spinning Mixer
必杀技

Unleash multiple chops while spinning. Useful for combos and sequences, it also makes for a great anti-air attack.

派生・强度差异

技能发生命中防御伤害
Spinning Mixer
H Spinning Mixer6D-551200
L Spinning Mixer82-3700
M Spinning Mixer8D-45800
OD Spinning Mixer6D-421400

Evaluation

Unleash multiple chops while spinning. Useful for combos and sequences, it also makes for a great anti-air attack.

How to Use

Notes on how Rashid uses Spinning Mixer — combo routes, pressure, whiff punishes — to be added.

How to Counter

236P is Rashid's main reversal / anti-air / pressure tool. The key situations are the strength-by-strength punishes and the +2 close-range yomi after a blocked Air-Current 236LP.

Recommended counters

Strength-by-strength

  • 236LP: -3 on block, ends in throw range — your 3F situation. Counter with a 7F+ medium and tick throw (don't reach for a 4F mash, the reward is too low)
  • 236MP: Tries to catch neutral jumps but the hitbox is weak — air-attacks often land a Punish Counter
  • 236HP: Rashid's main anti-air. Beat it pre-emptively with a deep, downward-active jump attack — empty-jump baits are also very effective (see the clip below)

  • 236PP (OD): His OD invincible reversal. No vertical hitbox — meaty stuffs it on wakeup
    • After it hits you, you're at +9 — confirm his drive rush and answer with an OD invincible (it still hits on back-rise, covering both options)

Even if he goes rush → LP there's a 6F gap — confirm the rush and press your fastest 6F button to solve it:

After blocking Air-Current 236LP (close +2F)

You're forced into a close +2 strike/throw mix. Walking back is the safe answer:

  • Mid-screen, walking back makes the LP in 2LK → LP whiff — no combo
  • Continued backwalking also stuffs his throw-tech (grab punish)
  • 2MK → cancel rush still hits, but Rashid burns a lot of drive gauge for it — usually not his preferred option

Backwalk + fuzzy crouch-block (advanced)

From close +2, you can walk back 5F before his 7F 2MK can connect. Walking back into a crouch-block at the 2MK timing whiffs the throw and blocks the 2MK on the same input.

The clip below records a 3-way mixup (throw / 2MK → 236LP / 2LK → 2LP → 236LP) after a blocked Air-Current 236LP, all defended cleanly by backwalk-fuzzy crouch-block: