Spin around quickly to whip up a whirlwind before launching it with a kick. Can be powered up by holding the attack button.
派生・强度差异
| 技能 | 发生 | 命中 | 防御 | 伤害 |
|---|---|---|---|---|
| Whirlwind Shot | — | — | — | — |
| H Whirlwind Shot | 17 | -1 | -9 | 600 |
| L Whirlwind Shot | 17 | -1 | -9 | 600 |
| M Whirlwind Shot | 17 | -1 | -9 | 600 |
| OD Whirlwind Shot | 17 | D | -2 | 700 |
| H Whirlwind Shot(Charged) | 34 | 5 | 0 | 900 |
| L Whirlwind Shot(Charged) | 34 | 5 | 0 | 900 |
| M Whirlwind Shot(Charged) | 34 | 5 | 0 | 900 |
| OD Whirlwind Shot(Charged) | 41 | D | 10 | 1200 |
| H Whirlwind Shot(Longest possible button hold) | 53 | 16 | 8 | 1000 |
| L Whirlwind Shot(Longest possible button hold) | 53 | 16 | 8 | 1000 |
| M Whirlwind Shot(Longest possible button hold) | 53 | 16 | 8 | 1000 |
Evaluation
Rashid spins rapidly to whip up a whirlwind and launches it with a kick. Holding the button progressively increases its power: at max charge it grants +8 on block / +16 on hit, while the chargeable OD version gives +10 on block and a knockdown on hit.
How to Use
Notes on how Rashid uses Whirlwind Shot — combo routes, pressure, whiff punishes — to be added.
236K
The base version (17F startup) is modest in projectile speed and rotation count, but works as a setup tool for combos and oki.
Charged (mid-stage)
Holding the button raises startup to 34F but yields ±0 on block / +5 on hit, ideal for sustained pressure and high/low mixups.
Max Charge
Holding to max gives 53F startup, +8 on block, +16 on hit — perfect for okizeme and guaranteed-pressure situations. Note the long startup window.
236KK
The OD version is also chargeable, granting +10 on block and a knockdown on hit — a strong ender when meter allows.
How to Counter
Counter-strategy for Whirlwind Shot — punish frames, blocking direction, yomi paths — to be added. The base version leaves Rashid at -9 on block, allowing punishes in some ranges. However, charged versions flip into plus frames, so when you spot the charge motion consider creating distance or interrupting with Drive Impact.
If you do let him reach max charge, place a back-jump at the timing the (Air-Current) 236LP would arrive:

