| Adamant Flame |     | A quick thrust engulfed in flames. Useful for exploiting an opponent's opening, or in combos. |
| Aerial Tatsumaki Zanku-kyaku | (前跳中)    | A Tatsumaki Zanku-kyaku performed during a jump. Useful to change jump trajectory or to finish up combos. |
| Ashura Senku(Backward) |     | |
| Ashura Senku(Forward) |     | |
| Demon Blade Kick |       | A quick downward kick performed from Demon Raid. The button used determines your angle of descent. |
| Demon Gou Rasen |           | An attack only available from Overdrive Demon Raid. Useful in combos against an airborne opponent, it doesn't consume any additional Drive. |
| Demon Gou Zanku |           | An attack only available from Overdrive Demon Raid. Useful in combos or for a surprise attack, it doesn't consume any additional Drive. |
| Demon Guillotine |       | A vicious downward chop performed from Demon Raid. This is an overhead attack, and allows you to act before an opponent even if blocked. |
| Demon Low Slash |     (无输入) | Performs a low sweep the moment Demon Raid lands back on the ground. The kick has a long reach, and allows you to act before an opponent even if blocked. |
| Demon Raid |     | A quick leap towards the opponent that allows you to transition into various techniques. Clever use of these techniques will help strengthen your offense. |
| Demon Swoop |       | A sudden drop to the ground performed from Demon Raid that eliminates any openings. Mix this in with other Demon Raid finishers to keep your opponent guessing. |
| Gou Hadoken |     | Fire a ki blast directly forward. Useful for attacking opponents at range. |
| Gou Shoryuken |     | Leap into the air and perform a powerful uppercut. A Gou Shoryuken is invincible to an opponent's jumping attacks, making it a great anti-air tool. |
| H Adamant Flame(1) |     | A quick thrust engulfed in flames. Useful for exploiting an opponent's opening, or in combos. |
| H Adamant Flame(2) |     | A quick thrust engulfed in flames. Useful for exploiting an opponent's opening, or in combos. |
| H Demon Raid |     | A quick leap towards the opponent that allows you to transition into various techniques. Clever use of these techniques will help strengthen your offense. |
| H Gou Hadoken(Lv1) |    (Lv1) | |
| H Gou Hadoken(Lv2) |    (Lv2) | |
| H Gou Hadoken(Lv3) |    (Lv3) | |
| H Gou Shoryuken |     | Leap into the air and perform a powerful uppercut. A Gou Shoryuken is invincible to an opponent's jumping attacks, making it a great anti-air tool. |
| H Tatsumaki Zanku-kyaku |     | Unleash a series of roundhouse kicks while moving forward. Useful in combos as well as for sending opponents flying away. |
| H Zanku Hadoken | (前跳中)    | Fire a ki blast from the air to the ground below. This attack is effective as a tool to shield your approach. The Overdrive version can also be performed from a neutral jump. |
| L Adamant Flame(1) |     | A quick thrust engulfed in flames. Useful for exploiting an opponent's opening, or in combos. |
| L Adamant Flame(2) |     | A quick thrust engulfed in flames. Useful for exploiting an opponent's opening, or in combos. |
| L Demon Raid |     | A quick leap towards the opponent that allows you to transition into various techniques. Clever use of these techniques will help strengthen your offense. |
| L Gou Hadoken(Lv1) |    (Lv1) | |
| L Gou Hadoken(Lv2) |    (Lv2) | |
| L Gou Hadoken(Lv3) |    (Lv3) | |
| L Gou Shoryuken |     | Leap into the air and perform a powerful uppercut. A Gou Shoryuken is invincible to an opponent's jumping attacks, making it a great anti-air tool. |
| L Tatsumaki Zanku-kyaku |     | Unleash a series of roundhouse kicks while moving forward. Useful in combos as well as for sending opponents flying away. |
| L Zanku Hadoken | (前跳中)    | Fire a ki blast from the air to the ground below. This attack is effective as a tool to shield your approach. The Overdrive version can also be performed from a neutral jump. |
| M Adamant Flame(1) |     | A quick thrust engulfed in flames. Useful for exploiting an opponent's opening, or in combos. |
| M Adamant Flame(2) |     | A quick thrust engulfed in flames. Useful for exploiting an opponent's opening, or in combos. |
| M Demon Raid |     | A quick leap towards the opponent that allows you to transition into various techniques. Clever use of these techniques will help strengthen your offense. |
| M Gou Hadoken(Lv1) |    (Lv1) | |
| M Gou Hadoken(Lv2) |    (Lv2) | |
| M Gou Hadoken(Lv3) |    (Lv3) | |
| M Gou Shoryuken |     | Leap into the air and perform a powerful uppercut. A Gou Shoryuken is invincible to an opponent's jumping attacks, making it a great anti-air tool. |
| M Tatsumaki Zanku-kyaku |     | Unleash a series of roundhouse kicks while moving forward. Useful in combos as well as for sending opponents flying away. |
| M Zanku Hadoken | (前跳中)    | Fire a ki blast from the air to the ground below. This attack is effective as a tool to shield your approach. The Overdrive version can also be performed from a neutral jump. |
| OD Adamant Flame(1) |      | A quick thrust engulfed in flames. Useful for exploiting an opponent's opening, or in combos. |
| OD Adamant Flame(2) |      | A quick thrust engulfed in flames. Useful for exploiting an opponent's opening, or in combos. |
| OD Aerial Tatsumaki Zanku-kyaku | (前跳中)     | A Tatsumaki Zanku-kyaku performed during a jump. Useful to change jump trajectory or to finish up combos. |
| OD Demon Raid |      | A quick leap towards the opponent that allows you to transition into various techniques. Clever use of these techniques will help strengthen your offense. |
| OD Gou Hadoken |      | Fire a ki blast directly forward. Useful for attacking opponents at range. |
| OD Gou Hadoken(Charged) |      | |
| OD Gou Shoryuken |      | Leap into the air and perform a powerful uppercut. A Gou Shoryuken is invincible to an opponent's jumping attacks, making it a great anti-air tool. |
| OD Tatsumaki Zanku-kyaku |      | Unleash a series of roundhouse kicks while moving forward. Useful in combos as well as for sending opponents flying away. |
| OD Zanku Hadoken | (垂直或前跳中)     | Fire a ki blast from the air to the ground below. This attack is effective as a tool to shield your approach. The Overdrive version can also be performed from a neutral jump. |
| Oboro Throw |        | A throw available during Ashura Senku. Useful at mid-range against opponents with a tendency to block. |
| Tatsumaki Zanku-kyaku |     | Unleash a series of roundhouse kicks while moving forward. Useful in combos as well as for sending opponents flying away. |
| Zanku Hadoken | (前跳中)    | Fire a ki blast from the air to the ground below. This attack is effective as a tool to shield your approach. The Overdrive version can also be performed from a neutral jump. |