| H Hishou Ryuuenjin |     | A rising, flipping knee strike followed by a flaming kick. Useful for countering an opponent's jumping attacks, or as part of a combo. |
| H Hissatsu Shinobi Bachi |     | Cartwheel forward before jumping and striking with a vicious elbow. Easy to use as part of a combo when canceling from a normal attack. |
| H Kachousen |     | A technique that sends forth a spinning fan. Hold down the button to change its properties. Useful for attacking opponents at range. |
| H Ryuuenbu |     | Spin once before sending forth a fiery blaze. Easy to use as part of a combo when canceling from a normal attack, or to control space. |
| Hishou Ryuuenjin |     | A rising, flipping knee strike followed by a flaming kick. Useful for countering an opponent's jumping attacks, or as part of a combo. |
| Hissatsu Shinobi Bachi |     | Cartwheel forward before jumping and striking with a vicious elbow. Easy to use as part of a combo when canceling from a normal attack. |
| Kachousen |     | A technique that sends forth a spinning fan. Hold down the button to change its properties. Useful for attacking opponents at range. |
| L Hishou Ryuuenjin |     | A rising, flipping knee strike followed by a flaming kick. Useful for countering an opponent's jumping attacks, or as part of a combo. |
| L Hissatsu Shinobi Bachi |     | Cartwheel forward before jumping and striking with a vicious elbow. Easy to use as part of a combo when canceling from a normal attack. |
| L Kachousen |     | A technique that sends forth a spinning fan. Hold down the button to change its properties. Useful for attacking opponents at range. |
| L Ryuuenbu |     | Spin once before sending forth a fiery blaze. Easy to use as part of a combo when canceling from a normal attack, or to control space. |
| M Hishou Ryuuenjin |     | A rising, flipping knee strike followed by a flaming kick. Useful for countering an opponent's jumping attacks, or as part of a combo. |
| M Hissatsu Shinobi Bachi |     | Cartwheel forward before jumping and striking with a vicious elbow. Easy to use as part of a combo when canceling from a normal attack. |
| M Kachousen |     | A technique that sends forth a spinning fan. Hold down the button to change its properties. Useful for attacking opponents at range. |
| M Ryuuenbu |     | Spin once before sending forth a fiery blaze. Easy to use as part of a combo when canceling from a normal attack, or to control space. |
| Midare Kachousen |        | Throw two more fans after Overdrive Kachousen. The trajectory of these fans will change once they hit the opponent. |
| OD Hishou Ryuuenjin |      | A rising, flipping knee strike followed by a flaming kick. Useful for countering an opponent's jumping attacks, or as part of a combo. |
| OD Hissatsu Shinobi Bachi |      | Cartwheel forward before jumping and striking with a vicious elbow. Easy to use as part of a combo when canceling from a normal attack. |
| OD Kachousen |      | A technique that sends forth a spinning fan. Hold down the button to change its properties. Useful for attacking opponents at range. |
| OD Musasabi no Mai | 空中     | While airborne, diagonally descend with a powerful tackle. Useful for making surprise attacks or as a way to counterattack someone after dodging a projectile. |
| OD Ryuuenbu |      | Spin once before sending forth a fiery blaze. Easy to use as part of a combo when canceling from a normal attack, or to control space. |
| Ryuuenbu |     | Spin once before sending forth a fiery blaze. Easy to use as part of a combo when canceling from a normal attack, or to control space. |
| [Boosted]Midare Kachousen | 强化版       | |
| [強化版] H Hishou Ryuuenjin | 强化版    | A rising, flipping knee strike followed by a flaming kick. Useful for countering an opponent's jumping attacks, or as part of a combo. |
| [強化版] H Hissatsu Shinobi Bachi |     | Cartwheel forward before jumping and striking with a vicious elbow. Easy to use as part of a combo when canceling from a normal attack. |
| [強化版] H Kachousen | 强化版    | A technique that sends forth a spinning fan. Hold down the button to change its properties. Useful for attacking opponents at range. |
| [強化版] H Ryuuenbu |     | Spin once before sending forth a fiery blaze. Easy to use as part of a combo when canceling from a normal attack, or to control space. |
| [強化版] L Hishou Ryuuenjin |     | A rising, flipping knee strike followed by a flaming kick. Useful for countering an opponent's jumping attacks, or as part of a combo. |
| [強化版] L Hissatsu Shinobi Bachi |     | Cartwheel forward before jumping and striking with a vicious elbow. Easy to use as part of a combo when canceling from a normal attack. |
| [強化版] L Kachousen |     | A technique that sends forth a spinning fan. Hold down the button to change its properties. Useful for attacking opponents at range. |
| [強化版] L Ryuuenbu |     | Spin once before sending forth a fiery blaze. Easy to use as part of a combo when canceling from a normal attack, or to control space. |
| [強化版] M Hishou Ryuuenjin |     | A rising, flipping knee strike followed by a flaming kick. Useful for countering an opponent's jumping attacks, or as part of a combo. |
| [強化版] M Hissatsu Shinobi Bachi |     | Cartwheel forward before jumping and striking with a vicious elbow. Easy to use as part of a combo when canceling from a normal attack. |
| [強化版] M Kachousen |     | A technique that sends forth a spinning fan. Hold down the button to change its properties. Useful for attacking opponents at range. |
| [強化版] M Ryuuenbu |     | Spin once before sending forth a fiery blaze. Easy to use as part of a combo when canceling from a normal attack, or to control space. |
| [強化版] OD Hishou Ryuuenjin | 强化版     | A rising, flipping knee strike followed by a flaming kick. Useful for countering an opponent's jumping attacks, or as part of a combo. |
| [強化版] OD Hissatsu Shinobi Bachi | 强化版     | Cartwheel forward before jumping and striking with a vicious elbow. Easy to use as part of a combo when canceling from a normal attack. |
| [強化版] OD Kachousen | 强化版     | A technique that sends forth a spinning fan. Hold down the button to change its properties. Useful for attacking opponents at range. |
| [強化版] OD Ryuuenbu |      | Spin once before sending forth a fiery blaze. Easy to use as part of a combo when canceling from a normal attack, or to control space. |
| [強化版] [空中] Musasabi no Mai | 强化版空中    | While airborne, diagonally descend with a powerful tackle. Useful for making surprise attacks or as a way to counterattack someone after dodging a projectile. |
| [強化版] [空中] OD Musasabi no Mai |       | While airborne, diagonally descend with a powerful tackle. Useful for making surprise attacks or as a way to counterattack someone after dodging a projectile. |
| [空中] Musasabi no Mai | 空中    | While airborne, diagonally descend with a powerful tackle. Useful for making surprise attacks or as a way to counterattack someone after dodging a projectile. |